Early Access


Devlog - Tales of a Reconquest Early Access Release

Greetings, adventurers! It is with great excitement that I announce the official launch of Tales of a Reconquest (TOAR) into Early Access!

Here's a list of major changes since the beta:

1. Randomized Room Events: Prepare for the unexpected as you navigate through the game's treacherous dungeons. New random events such as discovering hidden chests, encountering prisoner cages, taking control of defensive turrets, and stumbling upon demonic portals will keep you on your toes and add a dynamic layer to your strategic decision-making.

2. Unique Zones: Embark on a journey through new and unique zones, each with its own set of distinctive effects and related achievements. 

3. NPCs with Lore and New Mechanics: Immerse yourself in the lore of TOAR as new non-playable characters are introduced. Learn about the world you inhabit by encountering NPCs, with some that bring unique mechanics to the game.

4. Balancing Improvements: Your feedback has been invaluable, and I've dedicated time to fine-tune the game's balance. Expect a more refined and engaging experience as you navigate through the intricacies of combat and exploration.

5. New Mechanics - Mystic Altar: A mysterious altar has appeared in the starting village, introducing a new gameplay mechanic that adds an extra layer of strategy to your reconquest journey. Uncover its secrets and harness its power to aid you in your quest.

6. New Spells and Artifacts: Expand your arsenal with a fresh array of spells and artifacts, providing you with more options and strategies to overcome the ever-growing challenges that await.

7. Introductory Animation

8. New menus: Get a better understanding of your run with new Damage sum menu and others...

9. Performance Optimization & Bug Fixes

Thank you for your support, enjoy the game! :)

Files

TOAR - Build WebGL EarlyAccess.zip Play in browser
Nov 19, 2023
TOAR_EarlyAccess_Win64.zip 184 MB
Nov 19, 2023

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